In Anno 2205, goods are materials used to satisfy Population needs and provide utility. They can be gathered directly from the environment, created as a result of a production chain, or obtained as rewards from quests. These materials can be classified into five major groups: Building materials, Raw resources, Refined materials, Consumer goods and Rare Materials.
Unlike previous installments of the series, Anno 2205 features 4 goods that cannot be directly obtained by gathering them or producing them. These so-called rare materials are necessary to expand production buildings with modules, and can only be obtained as a reward from optional assignments, or through the completion of some Sector Projects and Combat Missions.
List[]
Earth | Arctic | Moon | ||||
---|---|---|---|---|---|---|
Building materials | Biopolymer | Super Alloys | Titanium Plating | |||
> | Construct-O-Bots | Metal Foam | - | |||
Consumer Goods | Organic Food | Canned Food | ||||
> | Luxury Food | Stimulants | Lunar Lunch | |||
> | Water | Quantum Computers | ||||
> | Vita Drinks | BioEnhancers | ||||
> | Rejuvenators | Neuro Implants | Anti-Grav Compensators | |||
> | IntelliWear | Replicators | ||||
> | Androids | |||||
Raw Materials | Algae | Molybdenum | Moon Ice | |||
> | Nano Ceramics | Aluminium | Titanium | |||
> | Wine | Deep-Water Corals | Helium-3 | |||
> | Soy Beans | Fish | Rare Earth Elements | |||
> | Diamonds | Methane Ice | Moon Crops | |||
> | Flax Fibers | |||||
> | Silicon | |||||
> | Fruit | |||||
Cobalt | ||||||
Bioresin | ||||||
Refined Materials | Microchips | Qubit Processors | Deuterium | |||
> | Synthcells | Super Coolants | Oxygen | |||
Beef | Fusion cells | |||||
AI Circuits |
Also game have 4 additional "rare" resources that can be reached only on missions (and via conflicts), and they can't be produced by player itself.
Imgs | Name | |
---|---|---|
Rare Materials | Graphene | |
> | Iridium | |
> | Magnetite | |
> | Petrochemicals |